Some are familiar

Some are familiar

Postby Smarthuiyuan » Thu Nov 19, 2020 7:22 am

Since publishing our first story, YouTuber and Reddit consumer'KokushiGG' has posted a brand new video displaying Ray Traced Shadows in the new zones at the growth. You'll discover down the video below. As with wow classic gold yesterday's screenshots, we can see the difference in Shadows is quite minimal with all the new feature enabled. Allowing Ray Traced Shadows, however, will seem to greatly affect performance with FPS falling from 120FPS into 60FPS in some cases.

Ray Traced Shadows in World of Warcraft Shadowlands have now been enabled on the game's Beta/PTR, and the very first comparison shots have now surfaced on the internet.

Back in April of the year, Blizzard added Ray Traced Shadow alternatives to the game's Alpha. Unfortunately, real Ray Traced Shadows were not enabled just yet and those from the Alpha were only able to observe the new options. According to the alternative's description, it"improves shadow quality with cheap classic wow gold ray tracing, which generates shadows with more natural softness, greatly increased precision, and from additional light sources"
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